Producing Music and Sound Effects for Games
Hosted by Matthew Pablo
Following up from last year’s workshop; “Let’s Make Video Game Music” where we came up with random game scenarios and made music for them, we will take it one step further and actually see the process of how music and sound for games is applied and implemented into an actual game. First we will come up with music on the spot as a group and then we will do a LIVE and on-the-spot demonstration on applying music that we created and put it to actual live gameplay. We will try to do as many music tracks as possible for the duration of the panel. Come and experience process of composing music for games and how it applies to interactive gameplay. Come and share your creativity! Musicians: Feel encouraged to participate in some of the recording/composition.
Sat, 05/25/2013 at 7:15 PM in Hynes - Panel 107